Push controls further away from the view port box for passthrough

Dear,

Please clean the borders of the view port box for passthrough from controls of the HUD.

In the attached screenshot, you can see that reaching for the knob that controls the “high” EQ on deck 1 could lead to accidentally jump to the end of the track loaded on deck 1.

When using a midi controller, the user’s hands are pretty active and any features from the HUD could be activated by mistake if placed too close around or on the way to the controller.

Thank you.

Dear,

Another example is with the controls that are in the foreground. In the screenshot, the user by moving their hands forward to reach the midi controller has accidentally triggered the FX feature. Touching the controller could then result in activating the pads for short loops!

Please place these controls further / on top of the view port box for passthrough and not close to the user, under the view port box. Don’t overlay features of the HUD on top of the viewport. Keep it clean from virtual buttons.

Thank you.

Thanks for sharing @Nicolas. I have passed this onto the engineering team for review.