I love the ability to sample sounds from deck tracks into custom sample packs, especially with Neural AI integration.
I notice however that effects, gain, faders, filter, and EQ (perhaps all the basic mixing tools) are bypassed. With the ability to modify samples while sampling, I can have more control over not only the texture but also dynamics and envelope.
Often what I want to sample is low volume (especially when using Neural AI to remove beats for a vocal sample) and I need to increase gain or I need to fade up or down on the begin/end of a sample to blend better so it’s not choppy.
Having basic mix and modulation control during sampling would make it an even stronger tools for more users.
ARCHIVE AND FILE MANAGEMENT ENHANCEMENT
I notice that all samples are hidden in the djay Media Library container file. This is an adequate route to allowing backup of raw samples but doesn’t seem ideal for identifying what the samples are and maintaining links such as renaming and which custom Sampler Pack they belong in.
Without basic file management and archiving ability, I’m reluctant to make a lot of custom sample packs that use unattainable metadata and are dependent on this closed container Media Library file.
Obviously, if I make just 6 sampler packs at 16 samples each, the archive management becomes unwieldy at 96 files with filenames like 2c7b72a63e0ed3997f9ad080bd63d947.wav and no discernible connection to custom names and packs.