Hi,
I read all the replies in this thread and I have the same issue.
When Neural Mix is set on the crossfader, I can’t properly pre-listen to the opposite deck in my headphones while the crossfader is fully on the other side. For example, with the crossfader 100% on Deck A, I’d like to cue Deck B only in the headphones, but I get silence unless I start moving the crossfader toward B. This defeats the purpose of pre-cueing while keeping the audience on Deck A.
You guys says it is a complex fix ..maybe you can do the following:
When the crossfader is at 0% hard left or 100% hard right, automatically:
- Temporarily bypass Neural Mix crossfader FX for the pre-cue signal
- Let the cue bus behave as a classic pre-fader headphone cue
- Re-enable Neural Mix FX as soon as the crossfader moves off the hard stop
OR
Add a small toggle/button next to each deck’s headphone icon to choose:
- Cue “dry” (pre-fader / no crossfader FX / no Neural FX)
- Cue “with FX” (post-crossfader FX / Neural FX)
That would give users precise control over whether they hear the Neural Mix processing in the headphones or not, without breaking traditional pre-cue workflows.
I think either (or both) of these options would make Neural Mix crossfader FX much more usable for DJs who rely on proper headphone cueing with 4 output audio interfaces.
Thanks!
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Couldn’t agree more… not having cue defeat the entire purpose of this feature and your suggestions are spot on
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Thanks for the suggestions @Jobol_Bojol. Good ideas! I will share these with the dev team for consideration.
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Thanks for sharing @Jobol_Bojol
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I will… but I voted for things that never happened. Not to be negative, but why should we vote for a fix to a major bug?
Hi @CrateDigger, that suggestion is separate from this bug report. The engineering team is well aware of this issue and voting on the other suggestion is not necessary.
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I don’t know how Algoriddim operates, but this is a suggestion on how best to implement a cheap and easy fix for the issue we have.
Technically I don’t think this is a bug, as it is working as intended in the signal chain. Meaning say you only want to audition (for some reason) the way that Crossfader Neural Mix will impact Track-B in your transition to Track-B, today you can do that.
If they “fix” the issue without too much thought, that preview of how Neural Mix affects the 2nd track might be gone. I am still not completely sure how pertinent it is to have it though.
The only issue really is that at 0% and at 100% the cueing is totally useless as it doesn’t even make you audition that Neural mix effect on track B.
So instead they should exploit that dead zone and disable the Neural Mix on the fader at 0% and 100% and re-enable it as soon as the fader is moved. That way you can both dry audition the B or A deck at 0 and 100%, and audition the Neural Mix effect on your track as you move the slider.
It’s the best of both worlds. Or add the option near the headphone icons per my other suggestion.
That is a cheap way to go about implementing a possible solution.
Thanks for your vote btw.
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I agree here. A crossfader fx toggle would be extremely helpful if not a would suffice as a basic workaround.
Thanks for the feedback @eyeseeyou01
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I haven’t been able to confirm, is this an issue with all crossfader effects or just the neural mix cfx?
This should only be with NM CFX
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That’s good to know. I suppose manually toggling stems with the cfx can get a similar output