My ios app needs improvements… When you dont name the specifics i dont know whether “thefix” has been made…… You use to list down all fixes… Now you just use a general term bugfixes… Please… what bugs? I dont think you fixing anything at the moment to honest!!!
As a software developer, I think listing this in general makes sense but sometimes it’s just little stuff that you’re fixing that might never be seen by end users. As long as it is not listed I assume there are no changes that make a difference to us as users.
Quite a cheeky message my friend. I think you will find much more can be achieved in life by being polite. In regards to your bugs there is a process you can follow. You could check and see if you can replicate them after any updates and bring the results to everyones attention in a polite manner instead of just making a general complaints try some constructive criticism.
Im afraid i have to start sounding angry… I have been polite all the time and its frustrating… And please dont tell me about procedures i aint dumb…!!! Where im from we dont beg when we pay… You pay u demand…otherwise I switch its that simple… I made a very relevant point… When i started using this software bug fixes where mentioned… To top it up… Does it mean they are just fixing small bugs … The major bugs are here to stay …??? Djs are sounding unprofessional…
I have done everything… Emailed… Posted on the forum… im confused… All my problems seem major i wonder whats taking them long… Here is the link
We are now on android version 3.1.4 and I have also noticed a few bugs. Set grid start obviously still hasn’t been fixed and there are also some sound issues.
When a track is being played at its regular speed (0% increase/decrease) and the key lock is switched on, pressing the -/+ nudge buttons causes the sound to distort/drop out.
The problem is not present when key lock is switched off or the track is being played either slightly faster or slower, for instance, if a track is 120bpm, playing it at 119.9bmp or 120.1bpm fixes the issue.